About Your Telephone

Your 2500 YMGM telephone is a single appearance analog telephone with conventional touch-tone dialing. You can select either touch-tone or pulse dialing. The telephone provides access to features through the use of the * or # dial pad keys and the appropriate feature access codes. There is also a 2-position positive disconnect switch which ensures faster, cleaner termination of calls when you press the switchhook.

To familiarize yourself with the buttons and features on your telephone, refer to the figure below and then read the callout explanations for the buttons and features.

Dial Pad

The standard 12-button pad for dialing phone numbers and accessing feature.

Flash Button

Performs the same function as flashing the switchhook; that is, it provides access to system features or use of custom calling services that require a press of the switchhook.

Handset

For placing and answering calls. This is sometimes called the "receiver". You must lift the handset (go off-hook) before you can use a feature.

Handset Jack

For connecting the handset to the telephone. This jack is located on the left side of the telephone.

Hold Button

Puts a call in a holding state until you can return to it. Use when you have a call that you do not want to drop, but which you have to interrupt briefly to do something else.

Line Jack

For connecting the line cord to the telephone. This jack is located on the right rear of the set.

Message Light

A red light that flashes when a message has been left for you.

Mute Button

For turning off the handset microphone so the other person on the call cannot hear you.

Positive Disconnect Switch

Located on the bottom of the telephone, this switch has two positions: ON and OFF. The ON position hangs up the telephone for approximately two seconds, even if the switchhook depression is less. This prevents inadvertent switchhook flashes. To initiate switchhook flash in this mode, press <Flash>. The switchhook functions normally in the OFF position.

Redial Button

Use to redial the last number that you dialed (up to 28 digits). The telephone retains this number in memory for a period of 24 hours, provided line power is maintained to the telephone.

Ringer Volume Control

A 3-position switch to control the volume of the ringer.

Phone Number Card

For noting the area code and phone number of your telephone.

Tone/Pulse Switch

For selecting one of two dialing modes -- either Touch Tone or Pulse.

Ringer Volume Control

A 3-position ringer volume control located on the underside of the telephone.

 

 

 

Conventions

Conventions Used in the Procedure Descriptions

{handset tone}

The tone that appears in curly quotes after a step indicates what you should hear from your handset after successfully performing that step.

Special Instructions

As you operate the features on your telephone, keep in mind the following general rules.

·         Carefully follow all the steps listed in the procedure for the particular feature you are using.

·         If you receive an intercept tone (high-pitched, alternating high and low tone) while attempting to operate any feature, you have taken too much time to complete a procedural step or have made a dialing error. Hang up, get dial tone, and return to Step 1.

·         To use a feature, you must have the handset off-hook (removed from the cradle of the telephone). You can activate or cancel most features by dialing a 2- or 3-digit code.

 

 

 

Feature Finder

Call Forwarding All Calls

Temporarily forwards all your calls to another extension or to an outside number, depending on your system. Use when you will be away from your telephone and you want your calls to be forwarded to a phone number of your choice.

Call Pickup

Lets you answer a call at your telephone for another extension in your pickup group. Use when you wish to handle a call for a group member who is absent or otherwise unable to answer.

Note: You can only use this feature if you and the called party have been assigned to the same pickup group by your system manager.

Call Waiting

When you are busy on a call, sends a distinctive tone to notify you of another incoming call waiting to be answered. This allows you to complete or hold your present call and pick up the waiting call. It will save you from missing calls, and your waiting caller from having to call back later.

Conference

Allows you to add a third party to a call, so that you can conduct a three-way conversation. (If you wish to conference more than three parties, call your attendant for assistance.) Use to set up timesaving conferences, or to spontaneously include a third party important to a discussion.

Note: If you have both an active call and a call on hold, you must terminate one of them before you can use Conference.

Hold

Puts a call on hold until you can return to it. While a call is on hold, you can place another call, activate another feature, answer a waiting call, or leave your telephone to perform another task. Use when you have a call that you do not wish to drop, but which you have to interrupt briefly to do something else.

Last Number Dialed

Automatically redials the last number that you dialed, either an extension or an outside number. Use to save time in redialing a busy or unanswered number.

Message

Turns on your Message light to let you know that a caller has left a message for you. You can then follow your system manager's local message retrieval procedures to get your message.

Mute

Turns off the microphone of the handset. Use when you want to confer with someone in the room with you, but you do not want the other person on the call to hear your conversation.

Send All Calls

Temporarily sends all your calls directly to your voice mail. Use when you will be away from your desk for awhile, or when you do not wish to be interrupted by telephone calls.

Transfer

Transfers a call from your telephone to another extension. Use when your caller needs to speak further with someone else.

Note: Calls from an outside number to your telephone can be transferred only to an extension, not to another outside number.

 

Call Forwarding All Calls

 

To temporarily redirect all calls:

1.      Dial the Call Forward code *2.

{dial tone}

2.      If you have console permission and are not forwarding your own calls, dial the extension number whose calls are to be forwarded.

{dial tone}

3.      Dial the extension or phone number where calls are to be sent.

{confirmation tone}

Note: Some telephones may have restrictions on where calls can be forwarded (see your system manager).

4.      Hang up.

Note: If you are still by your telephone, you may hear a ring-ping tone as each call is forwarded.

 


 

To cancel Call Forwarding:

1.      Dial the Call Forward Cancel code #2.

{confirmation tone}

o        Your calls will now ring at your own telephone.

 

Call Pickup

 

To answer a call placed to your pickup group when your phone is idle:

1.      Dial the Call Pickup code *7.

o        You are connected to a ringing call.

 


 

To answer a new call while active on another:

1.      Press <Flash>.

{recall dial tone}

2.      Dial the Hold code #1.

{dial tone}

o        The present call is put on hold.

3.      Dial the Call Pickup code *7.

o        You are connected to the call.

 


 

To return to the call on hold:

1.      Complete the present call and hang up.

o        The call on hold sends a priority ring.

2.      Lift the handset.

o        You are connected to the call on hold.

 

Call Waiting

 

To answer a call waiting tone:

1.      Complete the present call and hang up.

o        You receive ringing from the waiting call (1 - internal, 2 - outside, 3 - priority).

2.      Pick up the handset and answer the call.

 


 

To answer a call waiting tone:

1.      Press <Flash>.

{recall dial tone}

o        The present call is put on hold.

2.      Dial the Hold code #1.

o        You are connected to the waiting call.

 


 

To return to the call on hold:

1.      Complete the present call and hang up.

o        The call on hold sends a priority ring.

2.      Lift the handset.

o        You are connected to the call on hold.

 

Conference

 

To add another party to a call:

1.      Press <Flash>.

{recall dial tone}

o        The present call is put on hold.

2.      Dial the number of the third party.

3.      You can discuss the call privately with the third party at this time. If the line is busy or there is no answer, press <Flash> twice to return to original party.

4.      Press <Flash>.

o        All parties are now connected.

5.      Announce the call.

 


 

To drop the last party added to a conference call:

1.      Press <Flash>.

o        You remain connected to the original party.

 

Hold

 

To put a call on hold:

1.      Press <Hold>.

o        The call is put on hold.

 


 

To return to the call on hold:

1.      Press <Hold> or, if you have hung up the handset, pick the handset up from the cradle.

o        You are reconnected to the call.

 


 

To put the first call on hold and place a second call:

1.      Press <Flash>.

{recall dial tone}

2.      Dial the Hold code #1.

{dial tone}

o        The first call is put on hold.

3.      Dial the second call (or another feature).

Note: If you hang up, the first call sends a priority ring.

 


 

To put the second call on hold and return to the first call:

1.      Press <Flash>.

{recall dial tone}

2.      Dial the Hold code #1.

o        The second call is put on hold.

o        The first call is reconnected.

Note: If you hang up, the second call sends a priority ring.

 


 

To complete the second call and return to the first call:

1.      After the second call is completed, press <Flash>, then dial the Hold code #1.

or, Hang up, receive a priority ring, then lift the handset.

o        The first call is reconnected.

 

Last Number Dialed (Redial)

 

To automatically redial the last number dialed:

1.      Pick up the handset.

{dial tone}

2.      Press <Redial>.

o        The number is automatically redialed.

Note: You will hear a rapid error tone if the dialed number is longer than 28 digits.

 

Message

 

To retrieve a message:

1.      See your system manager for instructions regarding your local message retrieval procedures.

 

Mute

 

To prevent the other party from hearing you:

1.      Press and hold <Mute>.

o        The other person cannot hear you.

 


 

To resume talking to the other party:

1.      Release <Mute>.

o        The other person can hear you again.

 

Send All Calls

 

To send all calls (except priority calls) to coverage:

1.      Dial the Send All Calls code *3.

{confirmation tone}

2.      Hang up.

Note: You may hear a ring-ping tone from your telephone as each call is sent to coverage.

 


 

To cancel Send All Calls:

1.      Dial the Send All Calls Cancel code #3.

{confirmation tone}

o        Your calls will now ring at your own telephone.

 

Transfer

 

To send the present call to another number:

1.      Press <Flash>.

{recall dial tone}

o        The present call is put on hold.

2.      Dial the number to which the call is to be transferred.

{ringback tone}

3.      Remain on the line and announce the call. If the line is busy or there is no answer, press <Flash> twice to return to the call on hold.

Note: Only calls from another extension can be sent to an outside number; you cannot transfer a call from an outside number to another outside number.

4.      Hang up.

o        The transfer is completed.